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bcf390e9b6
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b4f75b149a
3 changed files with 4 additions and 21 deletions
12
README.md
12
README.md
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@ -1,14 +1,2 @@
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Steam Game Picker
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=================
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_________________
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How to use
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===
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___
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1. Download a [release](https://edbuildsthings.com/tiradoe/steam-game-picker/releases)
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2. Extract the files and update the information in `config.toml`
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3. Run the command
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* Pick any game: `./steam_game_picker`
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* Pick an unplayed game: `./steam_game_picker --unplayed`
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@ -5,8 +5,6 @@ use serde::Serialize;
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use std::fs::File;
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use std::io::Read;
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const STEAM_API_URL: &str = "https://api.steampowered.com";
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#[derive(Serialize, Deserialize)]
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pub struct User {
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pub username: String,
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@ -20,8 +18,8 @@ pub struct Config {
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impl Config {
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pub fn new() -> Config {
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let mut contents = String::new();
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let mut config_file = File::open("config.toml").expect("Failed to open config.toml");
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let mut contents = String::new();
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config_file
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.read_to_string(&mut contents)
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.expect("Failed to read config.toml");
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@ -36,8 +34,8 @@ impl Config {
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pub fn get_steam_id(&self, username: Option<&String>) -> String {
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let username = username.unwrap_or(&self.user.username);
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match reqwest::blocking::get(format!(
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"{}/ISteamUser/ResolveVanityURL/v0001/?key={}&vanityurl={}",
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STEAM_API_URL, self.steam_api_key, username
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"https://api.steampowered.com/ISteamUser/ResolveVanityURL/v0001/?key={}&vanityurl={}",
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self.steam_api_key, username
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)) {
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Ok(res) => match res.text() {
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Ok(text) => {
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@ -4,8 +4,6 @@ use crate::responses::api_response::ApiResponse;
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use rand::seq::IteratorRandom;
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use serde::{Deserialize, Serialize};
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const STEAM_API_URL: &str = "https://api.steampowered.com";
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#[derive(Serialize, Deserialize)]
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pub struct GameList {
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pub game_count: i32,
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@ -22,8 +20,7 @@ impl GameList {
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pub fn update(&mut self) {
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let config = Config::new();
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match reqwest::blocking::get(format!("{}/IPlayerService/GetOwnedGames/v0001/?key={}&steamid={}&format=json&include_appinfo=true",
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STEAM_API_URL,
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match reqwest::blocking::get(format!("https://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key={}&steamid={}&format=json&include_appinfo=true",
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config.steam_api_key,
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config.get_steam_id(Some(&config.user.username))
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)) {
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